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Gateway to Chinese

This website is a collection of resources that practise the skills of pronunciation, listening, reading, grammar and vocabulary for beginning Chinese language learners. The linked resources provide both characters and Pinyin for reading and are accompanied with audio to listen to the Chinese as well. This resource is part ...

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Google translate: app for Android

This is a translating tool used to translate words from a range of languages, including Chinese to English and English to Chinese, and Italian to English and English to Italian. Translated words are provided with a dictionary definition and an option to hear the word in the selected language. This resource tracks the history ...

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CanUHanyu: play and practise Chinese

CanUHanyu is a suite of interactive games based on a dictionary of 1500 Chinese words and expressions. Two game speeds encourage speed recognition of characters as well as accuracy. Users can choose to play one of the six levels with up to three topics from a list of topics that include 'My study set' and 'Recently incorrect'. ...

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Kanji wheel of discovery 2

Solve word puzzles in a quiz show. Choose a key kanji such as 同, 学 or 明. Then spin the wheel to make new compound words using your key kanji. Use the meanings of the individual kanji to work out the meaning of each compound word and score points. Solve the meaning of enough compound words to win a prize. Review all the ...

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Radical hunt: island hunt [Japanese]

Search an island for clues to find a rare bird. Find kanji hidden near the things they represent. Notice the kanji are compound kanji that share a common radical. Discover the related meanings of each set of kanji. Identify the general pattern that the meaning of a radical will contribute to the meaning of a compound kanji. ...

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Trade and Investment at a Glance

Using an illustrated report from the Department of Foreign Affairs and Trade, this Teacher guide provides ten learning sequences that engage students in the analysis and interpretation of data about Australian imports and exports. Students: identify Australia's major exports and imports; investigate international trade ...

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Taronga Zoo - Rainforest heroes: iPad app

This iPad app provides an experience of Taronga Zoo's stunning Wild Asia rainforest trail. Guided by volunteer researcher Heidi Greentree and a GPS map, students create a PDF field report using the photographs they have taken, observations made and information collected. This can be emailed for further research and discussion ...

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Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

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Invictus Games Sydney 2018 – Stage 3 – Adaptivity and Invictus

This Stage 3 unit explores the idea of ‘adaptivity’ and identity across a number of KLAs. Students will answer the question ‘What is adaptivity?’ and will develop an understanding of how adaptivity serves inclusivity, especially in relation to adaptive sport. Students will explore the history and future of prosthetics. ...

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Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

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Taronga Zoo - Wild Australia: iPad app

This iPad app is designed for Stage 2 students to use while on excursion in the Wild Australia area in Taronga Zoo Sydney and at the Taronga Western Plains Zoo, Dubbo. Students create a field report from observations and can email and review their editable summary poster for further study back at school. The app has intuitive ...

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MoneySmart: The house of needs and wants

This is a unit of work integrating aspects of the mathematics, English and science curriculums around planning a school breakfast. The unit was written for year 3 and is intended to take about 12 hours. It consists of 11 student activities supported by teacher notes on curriculum, pedagogy and assessment. Student activities ...

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Rainforest: make a walking track

Mark the route for a walking track on a map of a rainforest. Choose a section of track based on instructions about distances, compass directions and grid references. Keep adding sections of track to get to the rest house. As you go, look up the meaning of tricky words.